“With the addition of GPU acceleration, Vegas Pro 11 streamlines the video editing experience by providing smoother previews and faster rendering times, ideal for industry professionals who work on tight deadlines where every second counts.
“Sony continues to be a leader in developing professional content-creation applications that are extremely powerful, yet easy to use,” said Dave Chaimson, vice president of global marketing for Sony Creative Software.
Other new features include NVIDIA® 3D Vision™ support for single-display 3D computers such as the VAIO® F Series 3D laptops and L Series 3D desktops, an enhanced video stabilizer tool, and new software tools for creating animated titles. Vegas Pro 11 is the world’s first Windows-based OpenCL NLE, broadly supporting the open standard for core video editing operations, video effects and rendering. Vegas Pro 11 adds significant performance improvements to the award-winning NLE, courtesy of OpenCL™ and highly optimized GPU hardware acceleration for video processing and rendering.
17, 2011 - Sony Creative Software, a leading global provider of professional editing and authoring applications, today announced the latest upgrade to its Vegas™ editing technology. Vegas helped deliver a better insight into how media production is truly meant to be done, delivering a real Professional Grade feel that dominates anything that WLMM could've delivered to us in years prior had this switch not ever been done, my group's works would've suffered significantly and remained stuck in an era of static impact going forward, thus I wholeheartedly applaud what Sony and MAGIX have done with the software in my time of using it, Vegas Pro may not be perfect but it still gets the job done for me and my workforce far more than virtually any other software could at the speed and effectiveness that it has managed to do for north of ten years.MADISON, Wis., Oct.
Reasons for Switching to VEGAS Pro: I upgraded to Vegas Pro (Version 011) from Microsoft's Windows Live Movie Maker that initially came with Windows 07, which was significantly important in assuring the improvement of production quality and file size of our works in Late 2011 and onward, with us moving away from WLMM completely in Late 2014.
Overall: I have been using Vegas Pro in an official capacity since 2011, with history using it as early as 2008, currently on Version 016 (Build 0352) as of typing: This software has served as the only resource that I and many of those who make up my production team use to produce our local programming, due to its noticeably easy User Interface and extreme ability to be enhanced through Third Party extensions to help keep a user on the same build for many years before having to do a major upgrade its constant performance and stability improvements with each version and future generations of CPUs, GPUs, and RAM assures that it will continue to see ever more use as it becomes easier and faster to produce even the heaviest of workloads.Īlthough it is plagued with a plethora of Glitches and Crashes that get fixed as the software matures and CPU/GPU Driver updates arrive, Vegas Pro is significantly more affordable and accessible than Adobe's suite of software and other relevant competition, having far more community support than most other platforms optimized for Intel and AMD's modern era Sixteen+ Core CPUs and AMD's Vega II GPUs, anybody can build a High End Desktop for less than 2000$ USD and see effective results with Vegas Pro for many years to come, media producers such as myself can develop local programming without having to upgrade an HEDT system for a good while and we'll still get the most out of the software, it is ageless and will continue to deliver a powerful impact.